|
SDL2_gfx
1.0.2
GraphicsprimitivesandsurfacefunctionsforSDL2
|
| Structure holding the state and timing information of the framerate controller | |
| The structure passed to the internal Bresenham iterator | |
| The structure passed to the internal Murphy iterator | |
| A 32 bit RGBA pixel | |
| A 8bit Y/palette pixel |
1.8.5