#include <actor.h>
Public Member Functions | |
| ActorBox () | |
| ActorBox (const ClutterActorBox *gobject) | |
| ClutterActorBox * | gobj () |
| Provides access to the underlying C instance. | |
| const ClutterActorBox * | gobj () const |
| Provides access to the underlying C instance. | |
| ActorBox (Unit x1, Unit y1, Unit x2, Unit y2) | |
| Unit | get_x1 () const |
| void | set_x1 (const Unit &value) |
| Unit | get_y1 () const |
| void | set_y1 (const Unit &value) |
| Unit | get_x2 () const |
| void | set_x2 (const Unit &value) |
| Unit | get_y2 () const |
| void | set_y2 (const Unit &value) |
Protected Attributes | |
| ClutterActorBox | gobject_ |
Related Functions | |
| (Note that these are not member functions.) | |
| Clutter::ActorBox & | wrap (ClutterActorBox *object) |
| const Clutter::ActorBox & | wrap (const ClutterActorBox *object) |
| Clutter::ActorBox::ActorBox | ( | ) |
| Clutter::ActorBox::ActorBox | ( | const ClutterActorBox * | gobject | ) | [explicit] |
| ClutterActorBox* Clutter::ActorBox::gobj | ( | ) | [inline] |
| const ClutterActorBox* Clutter::ActorBox::gobj | ( | ) | const [inline] |
| Unit Clutter::ActorBox::get_x1 | ( | ) | const |
| void Clutter::ActorBox::set_x1 | ( | const Unit & | value | ) |
| Unit Clutter::ActorBox::get_y1 | ( | ) | const |
| void Clutter::ActorBox::set_y1 | ( | const Unit & | value | ) |
| Unit Clutter::ActorBox::get_x2 | ( | ) | const |
| void Clutter::ActorBox::set_x2 | ( | const Unit & | value | ) |
| Unit Clutter::ActorBox::get_y2 | ( | ) | const |
| void Clutter::ActorBox::set_y2 | ( | const Unit & | value | ) |
| Clutter::ActorBox & wrap | ( | ClutterActorBox * | object | ) | [related] |
| object | The C instance |
| const Clutter::ActorBox & wrap | ( | const ClutterActorBox * | object | ) | [related] |
| object | The C instance |
ClutterActorBox Clutter::ActorBox::gobject_ [protected] |
Referenced by gobj().
1.5.6