Kategorie: Network
/ League
Ab Engineversion: 5.5 OC
#appendto Rock
static g_rocks_collected;
func Entrance(clonk)
{
var plr = clonk->GetController();
if (clonk->GetID() == Clonk && plr != NO_OWNER)
{
++g_rocks_collected;
Log("%s found a rock! Score: %d", GetTaggedPlayerName(plr), g_rocks_collected);
SetLeaguePerformance(g_rocks_collected);
return RemoveObject();
}
return _inherited(clonk, ...);
}