Kategorie: Objekte
/ Darstellung
Ab Engineversion: 5.1 OC
global func SetObjectPicture(idSrcDef, obj)
{
obj->SetPicture(GetDefCoreVal("Picture", "DefCore", idSrcDef, 0),
GetDefCoreVal("Picture", "DefCore", idSrcDef, 1),
GetDefCoreVal("Picture", "DefCore", idSrcDef, 2),
GetDefCoreVal("Picture", "DefCore", idSrcDef, 3));
obj->SetGraphics(0, idSrcDef);
return 1;
}