12 #ifndef ROOT_TGLIsoMesh 13 #define ROOT_TGLIsoMesh 60 fTris.push_back(t[0]);
61 fTris.push_back(t[1]);
62 fTris.push_back(t[2]);
120 fMinX = V(
x->GetBinCenter(
x->GetFirst()));
121 fStepX = V((
x->GetBinCenter(
x->GetLast()) -
fMinX) / (
x->GetNbins() - 1));
122 fMinY = V(
y->GetBinCenter(
y->GetFirst()));
123 fStepY = V((
y->GetBinCenter(
y->GetLast()) -
fMinY) / (
y->GetNbins() - 1));
124 fMinZ = V(
z->GetBinCenter(
z->GetFirst()));
125 fStepZ = V((
z->GetBinCenter(
z->GetLast()) -
fMinZ) / (
z->GetNbins() - 1));
131 fMinX = V(
x->GetBinLowEdge(
x->GetFirst()));
132 fStepX = V((
x->GetBinUpEdge(
x->GetLast()) -
fMinX) / (
x->GetNbins()));
133 fMinY = V(
y->GetBinLowEdge(
y->GetFirst()));
134 fStepY = V((
y->GetBinUpEdge(
y->GetLast()) -
fMinY) / (
y->GetNbins()));
135 fMinZ = V(
z->GetBinLowEdge(
z->GetFirst()));
136 fStepZ = V((
z->GetBinUpEdge(
z->GetLast()) -
fMinZ) / (
z->GetNbins()));
165 void DrawMesh(
const std::vector<Float_t> &vs,
const std::vector<Float_t> &
ns,
166 const std::vector<UInt_t> &ts);
167 void DrawMesh(
const std::vector<Double_t> &vs,
const std::vector<Double_t> &
ns,
168 const std::vector<UInt_t> &ts);
170 void DrawMesh(
const std::vector<Float_t> &vs,
const std::vector<UInt_t> &fTS);
171 void DrawMesh(
const std::vector<Double_t> &vs,
const std::vector<UInt_t> &fTS);
173 void DrawMesh(
const std::vector<Float_t> &vs,
const std::vector<Float_t> &
ns,
175 void DrawMesh(
const std::vector<Double_t> &vs,
const std::vector<Double_t> &
ns,
178 void DrawMesh(
const std::vector<Float_t> &vs,
const std::vector<UInt_t> &ts,
180 void DrawMesh(
const std::vector<Double_t> &vs,
const std::vector<UInt_t> &ts,
183 void DrawMesh(
const std::vector<Double_t> &vs,
const std::vector<UInt_t> &ts,
185 void DrawMesh(
const std::vector<Float_t> &vs,
const std::vector<UInt_t> &ts,
188 void DrawMapleMesh(
const std::vector<Double_t> &vs,
const std::vector<Double_t> &
ns,
189 const std::vector<UInt_t> &ts);
190 void DrawMapleMesh(
const std::vector<Double_t> &vs,
const std::vector<Double_t> &
ns,
std::vector< UInt_t > fTris
void swap(TDirectoryEntry &e1, TDirectoryEntry &e2) noexcept
void box(Int_t pat, Double_t x1, Double_t y1, Double_t x2, Double_t y2)
UInt_t AddVertex(const V *v)
void AddNormal(const V *n)
TGridGeometry(const TAxis *x, const TAxis *y, const TAxis *z, Double_t xs=1., Double_t ys=1., Double_t zs=1., EVertexPosition pos=kBinCenter)
Class to manage histogram axis.
void DrawMapleMesh(const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts)
Colored mesh with lighting disabled.
you should not use this method at all Int_t Int_t z
Used by plot-painters to determine the area of the plot that is cut away.
UInt_t AddTriangle(const UInt_t *t)
static constexpr double ns
void DrawMesh(const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts)
Call function-template.