###################
# Projectile: Mine


[General]
Type = PRJ_IMAGE
Image = mine.png
Trail = TRL_NONE
Rotating = true
RotIncrement = 90
RotSpeed = 700

[Hit]
Type = Bounce
BounceCoeff = 0.4

[PlayerHit]
Type = Injure
Damage = 110
#Projectiles=true
Shake=1

[Projectile]
Angle = 180
Amount = 30
Speed = 30
Spread = 0
Projectile = p_greybits.txt
