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mmg3d
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Identic as MMG5_HGeom but use _MMG5_hedge to store edges instead of MMG5_hgeom (memory economy). More...
#include <mmgcommon.h>
Data Fields | |
| int | siz |
| int | max |
| int | nxt |
| _MMG5_hedge * | item |
Identic as MMG5_HGeom but use _MMG5_hedge to store edges instead of MMG5_hgeom (memory economy).
| _MMG5_hedge* _MMG5_Hash::item |
| int _MMG5_Hash::max |
| int _MMG5_Hash::nxt |
| int _MMG5_Hash::siz |