val virtual obj : [> `sourceundomanager ] Gobject.obj
method can_undo : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> boolmethod can_redo : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> boolmethod undo : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> unit -> unitmethod redo : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> unit -> unitmethod begin_not_undoable_action : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> unit -> unitmethod end_not_undoable_action : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> unit -> unitmethod can_undo_changed : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> unit -> unitmethod can_redo_changed : < begin_not_undoable_action : unit -> unit; can_redo : bool; can_redo_changed : unit -> unit; can_undo : bool; can_undo_changed : unit -> unit; end_not_undoable_action : unit -> unit; redo : unit -> unit; undo : unit -> unit; .. > -> unit -> unit