#include "blackbody.h"#include "dynload.h"Go to the source code of this file.
Variables | |
| static DynamicLoader::RegisterFloatTexture < BlackBodyTexture > | r1 ("blackbody") |
| static DynamicLoader::RegisterSWCSpectrumTexture < BlackBodyTexture > | r2 ("blackbody") |
DynamicLoader::RegisterFloatTexture<BlackBodyTexture> r1("blackbody") [static] |
DynamicLoader::RegisterSWCSpectrumTexture<BlackBodyTexture> r2("blackbody") [static] |
1.6.2-20100208