#include "blender_blend.h"#include "dynload.h"Go to the source code of this file.
Variables | |
| static DynamicLoader::RegisterFloatTexture < BlenderBlendTexture3D< float > > | r1 ("blender_blend") |
| static DynamicLoader::RegisterSWCSpectrumTexture < BlenderBlendTexture3D < SWCSpectrum > > | r2 ("blender_blend") |
DynamicLoader::RegisterFloatTexture<BlenderBlendTexture3D<float> > r1("blender_blend") [static] |
DynamicLoader::RegisterSWCSpectrumTexture<BlenderBlendTexture3D<SWCSpectrum> > r2("blender_blend") [static] |
1.6.2-20100208