| BlackBodyFloatTexture(const T &v) | lux::BlackBodyFloatTexture< T > | [inline] |
| Evaluate(const TsPack *tspack, const DifferentialGeometry &) const | lux::BlackBodyFloatTexture< T > | [inline, virtual] |
| SetIlluminant() | lux::Texture< T > | [inline, virtual] |
| SetPower(float power, float area) | lux::Texture< T > | [inline, virtual] |
| value | lux::BlackBodyFloatTexture< T > | [private] |
| ~BlackBodyFloatTexture() | lux::BlackBodyFloatTexture< T > | [inline, virtual] |
| ~Texture() | lux::Texture< T > | [inline, virtual] |
1.6.2-20100208