| BBSPD | lux::BlackBodySpectrumTexture< T > | [private] |
| BlackBodySpectrumTexture(const float &t) | lux::BlackBodySpectrumTexture< T > | [inline] |
| Evaluate(const TsPack *tspack, const DifferentialGeometry &) const | lux::BlackBodySpectrumTexture< T > | [inline, virtual] |
| SetIlluminant() | lux::Texture< T > | [inline, virtual] |
| SetPower(float power, float area) | lux::BlackBodySpectrumTexture< T > | [inline, virtual] |
| ~BlackBodySpectrumTexture() | lux::BlackBodySpectrumTexture< T > | [inline, virtual] |
| ~Texture() | lux::Texture< T > | [inline, virtual] |
1.6.2-20100208