| Normalize() | lux::Quaternion | [inline] |
| operator*(const Quaternion &q1, const Quaternion &q2) | lux::Quaternion | [friend] |
| operator*(const float &f, const Quaternion &q1) | lux::Quaternion | [friend] |
| operator+(const Quaternion &q1, const Quaternion &q2) | lux::Quaternion | [friend] |
| operator-(const Quaternion &q1, const Quaternion &q2) | lux::Quaternion | [friend] |
| Quaternion(const boost::shared_ptr< Matrix4x4 > m) | lux::Quaternion | |
| Quaternion() | lux::Quaternion | |
| Quaternion(const Quaternion &q) | lux::Quaternion | |
| Slerp(float t, const Quaternion &q1, const Quaternion &q2) | lux::Quaternion | [static] |
| ToMatrix(float m[4][4]) const | lux::Quaternion | |
| v | lux::Quaternion | |
| w | lux::Quaternion |
1.6.2-20100208