#include "frequencytexture.h"#include "dynload.h"Go to the source code of this file.
Variables | |
| static DynamicLoader::RegisterFloatTexture < FrequencyTexture > | r1 ("frequency") |
| static DynamicLoader::RegisterSWCSpectrumTexture < FrequencyTexture > | r2 ("frequency") |
DynamicLoader::RegisterFloatTexture<FrequencyTexture> r1("frequency") [static] |
DynamicLoader::RegisterSWCSpectrumTexture<FrequencyTexture> r2("frequency") [static] |
1.6.2-20100208