#include "gaussiantexture.h"#include "dynload.h"Go to the source code of this file.
Variables | |
| static DynamicLoader::RegisterFloatTexture < GaussianTexture > | r1 ("gaussian") |
| static DynamicLoader::RegisterSWCSpectrumTexture < GaussianTexture > | r2 ("gaussian") |
DynamicLoader::RegisterFloatTexture<GaussianTexture> r1("gaussian") [static] |
DynamicLoader::RegisterSWCSpectrumTexture<GaussianTexture> r2("gaussian") [static] |
1.6.2-20100208