#include "lux.h"#include <cmath>#include <iostream>#include <boost/serialization/access.hpp>Go to the source code of this file.
Classes | |
| class | lux::Vector |
Namespaces | |
| namespace | lux |
Functions | |
| ostream & | lux::operator<< (ostream &os, const Vector &v) |
| Vector | lux::operator* (float f, const Vector &v) |
| float | lux::Dot (const Vector &v1, const Vector &v2) |
| float | lux::AbsDot (const Vector &v1, const Vector &v2) |
| Vector | lux::Cross (const Vector &v1, const Vector &v2) |
| Vector | lux::Normalize (const Vector &v) |
| void | lux::CoordinateSystem (const Vector &v1, Vector *v2, Vector *v3) |
| Vector | lux::SphericalDirection (float sintheta, float costheta, float phi) |
| Vector | lux::SphericalDirection (float sintheta, float costheta, float phi, const Vector &x, const Vector &y, const Vector &z) |
| float | lux::SphericalTheta (const Vector &v) |
| float | lux::SphericalPhi (const Vector &v) |
1.6.2-20100208