Coin Logo http://www.sim.no
http://www.coin3d.org

SoVRMLIndexedLineSet.h
1 /**************************************************************************\
2  *
3  * This file is part of the Coin 3D visualization library.
4  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * ("GPL") version 2 as published by the Free Software Foundation.
9  * See the file LICENSE.GPL at the root directory of this source
10  * distribution for additional information about the GNU GPL.
11  *
12  * For using Coin with software that can not be combined with the GNU
13  * GPL, and for taking advantage of the additional benefits of our
14  * support services, please contact Systems in Motion about acquiring
15  * a Coin Professional Edition License.
16  *
17  * See http://www.coin3d.org/ for more information.
18  *
19  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
20  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21  *
22 \**************************************************************************/
23 
24 #ifndef COIN_SOVRMLINDEXEDLINESET_H
25 #define COIN_SOVRMLINDEXEDLINESET_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLIndexedLine.h>
29 
30 #ifndef SO_END_LINE_INDEX // also defined in SoIndexedFaceSet.h
31 #define SO_END_LINE_INDEX (-1)
32 #endif // !SO_END_LINE_INDEX
33 
34 
35 class COIN_DLL_API SoVRMLIndexedLineSet : public SoVRMLIndexedLine
36 {
38  SO_NODE_HEADER(SoVRMLIndexedLineSet);
39 
40 public:
41  static void initClass(void);
43 
44  virtual void GLRender(SoGLRenderAction * action);
45  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
46  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
47 
48 protected:
49  virtual ~SoVRMLIndexedLineSet();
50  virtual void generatePrimitives(SoAction * action);
51 };
52 
53 #endif // ! COIN_SOVRMLINDEXEDLINESET_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
virtual void generatePrimitives(SoAction *action)=0
The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.
Definition: SoVRMLIndexedLineSet.h:36
The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.
Definition: SoVRMLIndexedLine.h:32
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexLine.cpp:115
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexLine.cpp:102

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Wed Jan 19 2022 for Coin by Doxygen. 1.9.1