Pigment
=======

o. Media filtering API
o. Compositing API
o. Bézier cubic splines support in the timeline interpolation

Render
======

o. Interface properties
o. Unit tests with the GUnit framework

OpenGL 1.2 plugin
=================

o. Clean up
o. IGradient interface implementation
o. IShadow interface implementation
o. Replace SDL by native platform code
o. Sync to VBlank support
o. ARB texture rectangle

Autotools
=========

o. Check for SDL and OpenGL
o. Option to disable compilation Render examples
o. Python documentation building with epydoc

Other
=====

o. DirectFB plugin
o. OpenGL ES plugin
