Sturmbahnfahrer
(c)2006 by Bram Stolk.
http://www.sturmbahnfahrer.com

Please read the file JOYSTICKS if you want to play this game with your gamepad.

For keyboard controls, you can customize the key mapping by copying the file
.sturmbahnfahrer.keys.example to $HOME/.sturmbahnfahrer.keys and then editting
it.

Default keyboard controls:

, .		steer
a		accelerator
z		brake/reverse
b or TAB	e-brake
SPACE  		action button

Gamepad controls:

left stick	steer
left shoulder	brake/reverse
right shoulder	accelerate
button 1	action button
button 2	e-brake


Strategy hints:

-When parked on a cart of the Ferris Wheel, use E-brake to prevent
 sliding off, as opposed to normal brake. The normal brake function
 may lead to selecting reverse gear, the E-brake will not.

-When reaching the far end on the carpet slide, make sure your brakes
 are off, so you will free-wheel onto terra firma.


environment variables:
PLODE_LOW_DETAIL,        when set, use low detail models.
PLODE_NO_DISPLAY_LISTS,  when set, disable use of OpenGL displaylists.
PLODE_NO_SOUND           when set, don't try to use ALSA sound.
PLODE_DATADIR            the directory that contains the data files.

If you successfully negotiate the sturmbahn, your time will be sent to
leaderboard.sturmbahnfahrer.com using UDP. If you are not on-line, the
datagram is simply lost, so that it has no impact on the game. If the 
datagram does arrive, the leaderbord service will send you back a datagram
that lists the leaders on the board.

Send your all your comments, be it suggestions, bug-reports, patches, praise
or criticism, to:

b.stolk at gmail.com

