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mrpt::opengl::C3DSScene Class Reference

This element keeps a set of objects imported from a 3DStudio file (.3ds). More...

#include <mrpt/opengl/C3DSScene.h>

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List of all members.

Classes

struct  TImpl3DS
 A container for automatic deletion of lib3ds's scene when the last reference of the smart_ptr's is destroyed. More...

Public Member Functions

void render () const
 Render child objects.
void loadFrom3DSFile (const std::string &file_name)
 Loads a scene from a 3DS file (3D Studio format) into this object, from either plain .3ds format, or in gzip compressed .3ds.gz format.
void initializeAllTextures ()
 Initializes all textures in the scene (See opengl::CTexturedPlane::loadTextureInOpenGL).
void clear ()
 Empty the object.
void evaluateAnimation (double time_anim)
 Evaluates the scene at a given animation time.
void enableExtraAmbientLight (bool enable=true)
 Enables an extra ambient light.
virtual bool traceRay (const mrpt::poses::CPose3D &o, double &dist) const
 Simulation of ray-trace, given a pose.

Private Member Functions

 C3DSScene ()
 Default constructor.
virtual ~C3DSScene ()
 Private, virtual destructor: only can be deleted from smart pointers.

Private Attributes

stlplus::smart_ptr< TImpl3DSm_3dsfile
 An internal pointer to the lib3ds library's object of type "Lib3dsFile".
bool m_enable_extra_lighting
 Scale of the object.

Detailed Description

This element keeps a set of objects imported from a 3DStudio file (.3ds).

This class uses the opensource library lib3ds internally.

See also:
opengl::COpenGLScene

Definition at line 48 of file C3DSScene.h.


Constructor & Destructor Documentation

mrpt::opengl::C3DSScene::C3DSScene (  )  [private]

Default constructor.

virtual mrpt::opengl::C3DSScene::~C3DSScene (  )  [private, virtual]

Private, virtual destructor: only can be deleted from smart pointers.


Member Function Documentation

void mrpt::opengl::C3DSScene::clear (  ) 

Empty the object.

void mrpt::opengl::C3DSScene::enableExtraAmbientLight ( bool  enable = true  )  [inline]

Enables an extra ambient light.

Definition at line 77 of file C3DSScene.h.

void mrpt::opengl::C3DSScene::evaluateAnimation ( double  time_anim  ) 

Evaluates the scene at a given animation time.

void mrpt::opengl::C3DSScene::initializeAllTextures (  ) 

Initializes all textures in the scene (See opengl::CTexturedPlane::loadTextureInOpenGL).

void mrpt::opengl::C3DSScene::loadFrom3DSFile ( const std::string &  file_name  ) 

Loads a scene from a 3DS file (3D Studio format) into this object, from either plain .3ds format, or in gzip compressed .3ds.gz format.

Previous contents are lost. If the file ends in ".gz", it'll be automatically decompressed using gzip (see mrpt::compress::zip).

void mrpt::opengl::C3DSScene::render (  )  const [virtual]

Render child objects.

Implements mrpt::opengl::CRenderizable.

virtual bool mrpt::opengl::C3DSScene::traceRay ( const mrpt::poses::CPose3D o,
double &  dist 
) const [virtual]

Simulation of ray-trace, given a pose.

Returns true if the ray effectively collisions with the object (returning the distance to the origin of the ray in "dist"), or false in other case. "dist" variable yields undefined behaviour when false is returned

Reimplemented from mrpt::opengl::CRenderizable.


Member Data Documentation

An internal pointer to the lib3ds library's object of type "Lib3dsFile".

Definition at line 101 of file C3DSScene.h.

Scale of the object.

Definition at line 106 of file C3DSScene.h.

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