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Library overview: mrpt-opengl

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mrpt-opengl


This library includes several data classes that represent objects that can be inserted into a 3D scene, which can be then rendered or streamed to disk or whatever.

A good starting point to explore this library is the base class for all the 3D objects: mrpt::opengl::CRenderizable

A 3D scene is represented by an object of the type mrpt::opengl::COpenGLScene, which in turn can contain one or several "viewports" in such a way that the rendering area is divided into several spaces, each displaying the same or different objects. See the tutorial online: http://www.mrpt.org/Tutorial_3D_Scenes

See the full list of classes in mrpt::opengl.

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