#include <OgreSceneManager.h>
Public Member Functions | |
| VisibleObjectsBoundsInfo () | |
| void | reset () |
| void | merge (const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam, bool receiver=true) |
| void | mergeNonRenderedButInFrustum (const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam) |
| Merge an object that is not being rendered because it's not a shadow caster, but is a shadow receiver so should be included in the range. | |
Public Attributes | |
| AxisAlignedBox | aabb |
| The axis-aligned bounds of the visible objects. | |
| AxisAlignedBox | receiverAabb |
| The axis-aligned bounds of the visible shadow receiver objects. | |
| Real | minDistance |
| The closest a visible object is to the camera. | |
| Real | maxDistance |
| The farthest a visible objects is from the camera. | |
| Real | minDistanceInFrustum |
| The closest a object in the frustum regardless of visibility / shadow caster flags. | |
| Real | maxDistanceInFrustum |
| The farthest object in the frustum regardless of visibility / shadow caster flags. | |
Definition at line 73 of file OgreSceneManager.h.
| Ogre::VisibleObjectsBoundsInfo::VisibleObjectsBoundsInfo | ( | ) |
| void Ogre::VisibleObjectsBoundsInfo::reset | ( | void | ) |
Definition at line 93 of file OgreSceneManager.h.
References aabb, maxDistance, maxDistanceInFrustum, minDistance, minDistanceInFrustum, receiverAabb, and Ogre::AxisAlignedBox::setNull().
Referenced by VisibleObjectsBoundsInfo().
| void Ogre::VisibleObjectsBoundsInfo::merge | ( | const AxisAlignedBox & | boxBounds, | |
| const Sphere & | sphereBounds, | |||
| const Camera * | cam, | |||
| bool | receiver = true | |||
| ) |
Definition at line 101 of file OgreSceneManager.h.
References aabb, Ogre::Sphere::getCenter(), Ogre::Sphere::getRadius(), Ogre::Camera::getViewMatrix(), Ogre::Vector3::length(), maxDistance, maxDistanceInFrustum, Ogre::AxisAlignedBox::merge(), minDistance, minDistanceInFrustum, and receiverAabb.
| void Ogre::VisibleObjectsBoundsInfo::mergeNonRenderedButInFrustum | ( | const AxisAlignedBox & | boxBounds, | |
| const Sphere & | sphereBounds, | |||
| const Camera * | cam | |||
| ) |
Merge an object that is not being rendered because it's not a shadow caster, but is a shadow receiver so should be included in the range.
Definition at line 119 of file OgreSceneManager.h.
References Ogre::Sphere::getCenter(), Ogre::Sphere::getRadius(), Ogre::Camera::getViewMatrix(), Ogre::Vector3::length(), maxDistanceInFrustum, and minDistanceInFrustum.
The axis-aligned bounds of the visible shadow receiver objects.
Definition at line 78 of file OgreSceneManager.h.
The farthest a visible objects is from the camera.
Definition at line 82 of file OgreSceneManager.h.
The closest a object in the frustum regardless of visibility / shadow caster flags.
Definition at line 84 of file OgreSceneManager.h.
Referenced by merge(), mergeNonRenderedButInFrustum(), and reset().
The farthest object in the frustum regardless of visibility / shadow caster flags.
Definition at line 86 of file OgreSceneManager.h.
Referenced by merge(), mergeNonRenderedButInFrustum(), and reset().
Copyright © 2008 Torus Knot Software Ltd

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Last modified Sun Sep 27 22:06:04 2009