LuaAgent Execution Thread. More...
#include "exec_thread.h"

Public Member Functions | |
| LuaAgentExecutionThread () | |
| Constructor. | |
| virtual | ~LuaAgentExecutionThread () |
| Destructor. | |
| virtual void | init () |
| virtual void | loop () |
| virtual void | finalize () |
Protected Member Functions | |
| virtual void | run () |
| Stub to see name in backtrace for easier debugging. | |
LuaAgent Execution Thread.
This thread runs and controls the Lua interpreter and passes data into the execution engine.
Definition at line 48 of file exec_thread.h.
| LuaAgentExecutionThread::LuaAgentExecutionThread | ( | ) |
Constructor.
Definition at line 51 of file exec_thread.cpp.
| LuaAgentExecutionThread::~LuaAgentExecutionThread | ( | ) | [virtual] |
Destructor.
Definition at line 60 of file exec_thread.cpp.
| virtual void LuaAgentExecutionThread::run | ( | ) | [inline, protected, virtual] |
Stub to see name in backtrace for easier debugging.
Definition at line 65 of file exec_thread.h.
1.7.1