Synchronization thread Time Sync This thread is called in the PRE_LOOP hook to synchronize a Player simulation loop and a Fawkes loop. More...
#include "playerc_thread.h"

Public Member Functions | |
| PlayerTimeSyncThread () | |
| Constructor. | |
| virtual void | init () |
| virtual void | finalize () |
| virtual void | loop () |
Protected Member Functions | |
| virtual void | run () |
| Stub to see name in backtrace for easier debugging. | |
Synchronization thread Time Sync This thread is called in the PRE_LOOP hook to synchronize a Player simulation loop and a Fawkes loop.
Additionally, it provides a simulation time source based on time received during the synchronization.
Definition at line 32 of file timesync_thread.h.
| PlayerTimeSyncThread::PlayerTimeSyncThread | ( | ) |
Constructor.
Definition at line 39 of file timesync_thread.cpp.
| virtual void PlayerTimeSyncThread::run | ( | ) | [inline, protected, virtual] |
Stub to see name in backtrace for easier debugging.
Definition at line 45 of file timesync_thread.h.
1.7.1