A nearest neighbors datastructure that uses linear search. The linear search is done over sqrt(n) elements only. (Every sqrt(n) elements are skipped). More...
#include <NearestNeighborsSqrtApprox.h>

Public Member Functions | |
| virtual void | clear (void) |
| Clear the datastructure. | |
| virtual void | add (const _T &data) |
| Add an element to the datastructure. | |
| virtual void | add (const std::vector< _T > &data) |
| Add a vector of points. | |
| virtual bool | remove (const _T &data) |
| Remove an element from the datastructure. | |
| virtual _T | nearest (const _T &data) const |
| Get the nearest neighbor of a point. | |
Protected Member Functions | |
| void | updateCheckCount (void) |
Protected Attributes | |
| std::size_t | checks_ |
| The number of checks to be performed when looking for a nearest neighbor. | |
| std::size_t | offset_ |
| The offset to start checking at (between 0 and checks_) | |
A nearest neighbors datastructure that uses linear search. The linear search is done over sqrt(n) elements only. (Every sqrt(n) elements are skipped).
Definition at line 57 of file NearestNeighborsSqrtApprox.h.