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liblcf
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#include <rpg_terrain.h>
Collaboration diagram for RPG::Terrain::Flags:Public Member Functions | |
| Flags () noexcept | |
Public Attributes | |
| union { | |
| struct { | |
| bool back_party | |
| bool back_enemies | |
| bool lateral_party | |
| bool lateral_enemies | |
| } | |
| std::array< bool, 4 > flags | |
| }; | |
Definition at line 73 of file rpg_terrain.h.
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inlinenoexcept |
Definition at line 84 of file rpg_terrain.h.
| union { ... } |
| bool RPG::Terrain::Flags::back_enemies |
Definition at line 77 of file rpg_terrain.h.
| bool RPG::Terrain::Flags::back_party |
Definition at line 76 of file rpg_terrain.h.
| std::array<bool, 4> RPG::Terrain::Flags::flags |
Definition at line 81 of file rpg_terrain.h.
Referenced by RPG::operator==().
| bool RPG::Terrain::Flags::lateral_enemies |
Definition at line 79 of file rpg_terrain.h.
| bool RPG::Terrain::Flags::lateral_party |
Definition at line 78 of file rpg_terrain.h.