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liblcf
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#include <ldb_chunks.h>
Collaboration diagram for LDB_Reader::ChunkActor:Public Types | |
| enum | Index { name = 0x01 , title = 0x02 , character_name = 0x03 , character_index = 0x04 , transparent = 0x05 , initial_level = 0x07 , final_level = 0x08 , critical_hit = 0x09 , critical_hit_chance = 0x0A , face_name = 0x0F , face_index = 0x10 , two_weapon = 0x15 , lock_equipment = 0x16 , auto_battle = 0x17 , super_guard = 0x18 , parameters = 0x1F , exp_base = 0x29 , exp_inflation = 0x2A , exp_correction = 0x2B , initial_equipment = 0x33 , unarmed_animation = 0x38 , class_id = 0x39 , battle_x = 0x3B , battle_y = 0x3C , battler_animation = 0x3E , skills = 0x3F , rename_skill = 0x42 , skill_name = 0x43 , state_ranks_size = 0x47 , state_ranks = 0x48 , attribute_ranks_size = 0x49 , attribute_ranks = 0x4A , battle_commands = 0x50 } |
Definition at line 27 of file ldb_chunks.h.
| Enumerator | |
|---|---|
| name | String |
| title | String |
| character_name | String |
| character_index | Integer |
| transparent | Flag |
| initial_level | Integer |
| final_level | Integer |
| critical_hit | Flag |
| critical_hit_chance | Integer |
| face_name | String |
| face_index | Integer |
| two_weapon | Flag |
| lock_equipment | Flag |
| auto_battle | Flag |
| super_guard | Flag |
| parameters | Array x 6 - Short |
| exp_base | Integer |
| exp_inflation | Integer |
| exp_correction | Integer |
| initial_equipment | Integer x 5 |
| unarmed_animation | Integer |
| class_id | Integer - RPG2003 |
| battle_x | Integer - RPG2003 |
| battle_y | Integer - RPG2003 |
| battler_animation | Integer - RPG2003 |
| skills | Array - RPG::Learning |
| rename_skill | Flag |
| skill_name | String |
| state_ranks_size | Integer |
| state_ranks | Array - Short |
| attribute_ranks_size | Integer |
| attribute_ranks | Array - Short |
| battle_commands | Array - RPG::BattleCommand - RPG2003 |
Definition at line 28 of file ldb_chunks.h.