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liblcf
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#include <rpg_database.h>
Collaboration diagram for RPG::Database:Public Attributes | |
| std::string | ldb_header |
| std::vector< Actor > | actors |
| std::vector< Skill > | skills |
| std::vector< Item > | items |
| std::vector< Enemy > | enemies |
| std::vector< Troop > | troops |
| std::vector< Terrain > | terrains |
| std::vector< Attribute > | attributes |
| std::vector< State > | states |
| std::vector< Animation > | animations |
| std::vector< Chipset > | chipsets |
| Terms | terms |
| System | system |
| std::vector< Switch > | switches |
| std::vector< Variable > | variables |
| std::vector< CommonEvent > | commonevents |
| int32_t | version = 0 |
| BattleCommands | battlecommands |
| std::vector< Class > | classes |
| std::vector< BattlerAnimation > | battleranimations |
Definition at line 41 of file rpg_database.h.
| static TypedField< RPG::Database, std::vector< RPG::Actor > > static_actors & RPG::Database::actors |
Definition at line 44 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Animation > > static_animations & RPG::Database::animations |
Definition at line 52 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Attribute > > static_attributes & RPG::Database::attributes |
Definition at line 50 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, RPG::BattleCommands > static_battlecommands & RPG::Database::battlecommands |
Definition at line 60 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::BattlerAnimation > > static_battleranimations & RPG::Database::battleranimations |
Definition at line 62 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Chipset > > static_chipsets & RPG::Database::chipsets |
Definition at line 53 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Class > > static_classes & RPG::Database::classes |
Definition at line 61 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::CommonEvent > > static_commonevents & RPG::Database::commonevents |
Definition at line 58 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Enemy > > static_enemies & RPG::Database::enemies |
Definition at line 47 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Item > > static_items & RPG::Database::items |
Definition at line 46 of file rpg_database.h.
Referenced by RPG::operator==().
| std::string RPG::Database::ldb_header |
Definition at line 43 of file rpg_database.h.
Referenced by LDB_Reader::Load(), and LDB_Reader::Save().
| static TypedField< RPG::Database, std::vector< RPG::Skill > > static_skills & RPG::Database::skills |
Definition at line 45 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::State > > static_states & RPG::Database::states |
Definition at line 51 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Switch > > static_switches & RPG::Database::switches |
Definition at line 56 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, RPG::System > static_system & RPG::Database::system |
Definition at line 55 of file rpg_database.h.
Referenced by RPG::operator==(), and LDB_Reader::PrepareSave().
| static TypedField< RPG::Database, RPG::Terms > static_terms & RPG::Database::terms |
Definition at line 54 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Terrain > > static_terrains & RPG::Database::terrains |
Definition at line 49 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Troop > > static_troops & RPG::Database::troops |
Definition at line 48 of file rpg_database.h.
Referenced by RPG::operator==().
| static TypedField< RPG::Database, std::vector< RPG::Variable > > static_variables & RPG::Database::variables |
Definition at line 57 of file rpg_database.h.
Referenced by RPG::operator==().
| static DatabaseVersionField< RPG::Database, int32_t > static_version & RPG::Database::version = 0 |
Definition at line 59 of file rpg_database.h.
Referenced by RPG::operator==().