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liblcf
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#include <rpg_battleranimation.h>
Collaboration diagram for RPG::BattlerAnimation:Public Types | |
| enum | Speed { Speed_slow = 0 , Speed_normal = 8 , Speed_fast = 14 } |
Public Attributes | |
| int | ID = 0 |
| std::string | name |
| int32_t | speed = 0 |
| std::vector< BattlerAnimationExtension > | base_data |
| std::vector< BattlerAnimationExtension > | weapon_data |
Definition at line 25 of file rpg_battleranimation.h.
| Enumerator | |
|---|---|
| Speed_slow | |
| Speed_normal | |
| Speed_fast | |
Definition at line 27 of file rpg_battleranimation.h.
| static TypedField< RPG::BattlerAnimation, std::vector< RPG::BattlerAnimationExtension > > static_base_data & RPG::BattlerAnimation::base_data |
Definition at line 36 of file rpg_battleranimation.h.
Referenced by RPG::operator==().
| int RPG::BattlerAnimation::ID = 0 |
Definition at line 33 of file rpg_battleranimation.h.
| static TypedField< RPG::BattlerAnimation, std::string > static_name & RPG::BattlerAnimation::name |
Definition at line 34 of file rpg_battleranimation.h.
Referenced by RPG::operator==().
| static TypedField< RPG::BattlerAnimation, int32_t > static_speed & RPG::BattlerAnimation::speed = 0 |
Definition at line 35 of file rpg_battleranimation.h.
Referenced by RPG::operator==().
| static TypedField< RPG::BattlerAnimation, std::vector< RPG::BattlerAnimationExtension > > static_weapon_data & RPG::BattlerAnimation::weapon_data |
Definition at line 37 of file rpg_battleranimation.h.
Referenced by RPG::operator==().