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liblcf
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#include <ldb_chunks.h>
Collaboration diagram for LDB_Reader::ChunkDatabase:Public Types | |
| enum | Index { actors = 0x0B , skills = 0x0C , items = 0x0D , enemies = 0x0E , troops = 0x0F , terrains = 0x10 , attributes = 0x11 , states = 0x12 , animations = 0x13 , chipsets = 0x14 , terms = 0x15 , system = 0x16 , switches = 0x17 , variables = 0x18 , commonevents = 0x19 , version = 0x1A , commoneventD2 = 0x1B , commoneventD3 = 0x1C , battlecommands = 0x1D , classes = 0x1E , classD1 = 0x1F , battleranimations = 0x20 } |
Definition at line 1303 of file ldb_chunks.h.
| Enumerator | |
|---|---|
| actors | |
| skills | |
| items | |
| enemies | |
| troops | |
| terrains | |
| attributes | |
| states | |
| animations | |
| chipsets | |
| terms | |
| system | |
| switches | RPG::Switchs |
| variables | RPG::Variables |
| commonevents | |
| version | Indicates version of database. When 1 the database was converted to RPG Maker 2000 v1.61 |
| commoneventD2 | Duplicated? - Not used - RPG2003 |
| commoneventD3 | Duplicated? - Not used - RPG2003 |
| battlecommands | RPG::BattleCommand - RPG2003 |
| classes | RPG::Class - RPG2003 |
| classD1 | Duplicated? - Not used - RPG2003 |
| battleranimations | RPG::BattlerAnimation - RPG2003 |
Definition at line 1304 of file ldb_chunks.h.