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liblcf
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#include <rpg_battlecommand.h>
Collaboration diagram for RPG::BattleCommand:Public Types | |
| enum | Type { Type_attack = 0 , Type_skill = 1 , Type_subskill = 2 , Type_defense = 3 , Type_item = 4 , Type_escape = 5 , Type_special = 6 } |
Public Attributes | |
| int | ID = 0 |
| std::string | name |
| int32_t | type = 0 |
Static Public Attributes | |
| static constexpr auto | kTypeTags |
Definition at line 23 of file rpg_battlecommand.h.
| Enumerator | |
|---|---|
| Type_attack | |
| Type_skill | |
| Type_subskill | |
| Type_defense | |
| Type_item | |
| Type_escape | |
| Type_special | |
Definition at line 25 of file rpg_battlecommand.h.
| int RPG::BattleCommand::ID = 0 |
Definition at line 44 of file rpg_battlecommand.h.
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staticconstexpr |
Definition at line 34 of file rpg_battlecommand.h.
| static TypedField< RPG::BattleCommand, std::string > static_name & RPG::BattleCommand::name |
Definition at line 45 of file rpg_battlecommand.h.
Referenced by RPG::operator==().
| static TypedField< RPG::BattleCommand, int32_t > static_type & RPG::BattleCommand::type = 0 |
Definition at line 46 of file rpg_battlecommand.h.
Referenced by RPG::operator==().