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java.lang.Objectnet.sf.colossus.server.GameServerSide.GamePhaseAdvancer
class GameServerSide.GamePhaseAdvancer
Wrap the complexity of phase advancing.
| Constructor Summary | |
|---|---|
GameServerSide.GamePhaseAdvancer()
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| Method Summary | |
|---|---|
void |
advancePhase()
Advance to the next phase, only if the passed oldPhase and playerName are current. |
void |
advancePhaseInternal()
Advance to the next phase, with no error checking. |
void |
advanceTurn()
Make the next player being the activePlayer, and set phase to Split. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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GameServerSide.GamePhaseAdvancer()
| Method Detail |
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public void advancePhase()
advancePhase in interface PhaseAdvancerpublic void advancePhaseInternal()
advancePhaseInternal in interface PhaseAdvancerpublic void advanceTurn()
advanceTurn in interface PhaseAdvancer
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