pub trait SocketExt: 'static {
Show 52 methods
fn accept<P: IsA<Cancellable>>(
&self,
cancellable: Option<&P>
) -> Result<Socket, Error>;
fn bind<P: IsA<SocketAddress>>(
&self,
address: &P,
allow_reuse: bool
) -> Result<(), Error>;
fn check_connect_result(&self) -> Result<(), Error>;
fn close(&self) -> Result<(), Error>;
fn condition_check(&self, condition: IOCondition) -> IOCondition;
fn condition_timed_wait<P: IsA<Cancellable>>(
&self,
condition: IOCondition,
timeout: i64,
cancellable: Option<&P>
) -> Result<(), Error>;
fn condition_wait<P: IsA<Cancellable>>(
&self,
condition: IOCondition,
cancellable: Option<&P>
) -> Result<(), Error>;
fn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>(
&self,
address: &P,
cancellable: Option<&Q>
) -> Result<(), Error>;
fn connection_factory_create_connection(&self) -> Option<SocketConnection>;
fn get_available_bytes(&self) -> isize;
fn get_blocking(&self) -> bool;
fn get_broadcast(&self) -> bool;
fn get_credentials(&self) -> Result<Credentials, Error>;
fn get_family(&self) -> SocketFamily;
fn get_keepalive(&self) -> bool;
fn get_listen_backlog(&self) -> i32;
fn get_local_address(&self) -> Result<SocketAddress, Error>;
fn get_multicast_loopback(&self) -> bool;
fn get_multicast_ttl(&self) -> u32;
fn get_option(&self, level: i32, optname: i32) -> Result<i32, Error>;
fn get_protocol(&self) -> SocketProtocol;
fn get_remote_address(&self) -> Result<SocketAddress, Error>;
fn get_socket_type(&self) -> SocketType;
fn get_timeout(&self) -> u32;
fn get_ttl(&self) -> u32;
fn is_closed(&self) -> bool;
fn is_connected(&self) -> bool;
fn join_multicast_group<P: IsA<InetAddress>>(
&self,
group: &P,
source_specific: bool,
iface: Option<&str>
) -> Result<(), Error>;
fn leave_multicast_group<P: IsA<InetAddress>>(
&self,
group: &P,
source_specific: bool,
iface: Option<&str>
) -> Result<(), Error>;
fn listen(&self) -> Result<(), Error>;
fn set_blocking(&self, blocking: bool);
fn set_broadcast(&self, broadcast: bool);
fn set_keepalive(&self, keepalive: bool);
fn set_listen_backlog(&self, backlog: i32);
fn set_multicast_loopback(&self, loopback: bool);
fn set_multicast_ttl(&self, ttl: u32);
fn set_option(&self, level: i32, optname: i32, value: i32) -> Result<(), Error>;
fn set_timeout(&self, timeout: u32);
fn set_ttl(&self, ttl: u32);
fn shutdown(
&self,
shutdown_read: bool,
shutdown_write: bool
) -> Result<(), Error>;
fn speaks_ipv4(&self) -> bool;
fn get_property_type(&self) -> SocketType;
fn connect_property_blocking_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_broadcast_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_keepalive_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_listen_backlog_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_local_address_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_multicast_loopback_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_multicast_ttl_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_remote_address_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_timeout_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_ttl_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId;
}Required Methods
source
fn check_connect_result(&self) -> Result<(), Error>
source
fn condition_check(&self, condition: IOCondition) -> IOCondition
sourcefn condition_timed_wait<P: IsA<Cancellable>>(
fn condition_timed_wait<P: IsA<Cancellable>>(
&self,
condition: IOCondition,
timeout: i64,
cancellable: Option<&P>
) -> Result<(), Error>
sourcefn condition_wait<P: IsA<Cancellable>>(
fn condition_wait<P: IsA<Cancellable>>(
&self,
condition: IOCondition,
cancellable: Option<&P>
) -> Result<(), Error>
sourcefn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>(
fn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>(
&self,
address: &P,
cancellable: Option<&Q>
) -> Result<(), Error>
source
fn connection_factory_create_connection(&self) -> Option<SocketConnection>
source
fn get_available_bytes(&self) -> isize
source
fn get_blocking(&self) -> bool
source
fn get_broadcast(&self) -> bool
source
fn get_credentials(&self) -> Result<Credentials, Error>
source
fn get_family(&self) -> SocketFamily
source
fn get_keepalive(&self) -> bool
source
fn get_listen_backlog(&self) -> i32
source
fn get_local_address(&self) -> Result<SocketAddress, Error>
source
fn get_multicast_loopback(&self) -> bool
source
fn get_multicast_ttl(&self) -> u32
source
fn get_protocol(&self) -> SocketProtocol
source
fn get_remote_address(&self) -> Result<SocketAddress, Error>
source
fn get_socket_type(&self) -> SocketType
source
fn get_timeout(&self) -> u32
source
fn is_connected(&self) -> bool
sourcefn join_multicast_group<P: IsA<InetAddress>>(
fn join_multicast_group<P: IsA<InetAddress>>(
&self,
group: &P,
source_specific: bool,
iface: Option<&str>
) -> Result<(), Error>
sourcefn leave_multicast_group<P: IsA<InetAddress>>(
fn leave_multicast_group<P: IsA<InetAddress>>(
&self,
group: &P,
source_specific: bool,
iface: Option<&str>
) -> Result<(), Error>
source
fn set_blocking(&self, blocking: bool)
source
fn set_broadcast(&self, broadcast: bool)
source
fn set_keepalive(&self, keepalive: bool)
source
fn set_listen_backlog(&self, backlog: i32)
source
fn set_multicast_loopback(&self, loopback: bool)
source
fn set_multicast_ttl(&self, ttl: u32)
source
fn set_timeout(&self, timeout: u32)
source
fn speaks_ipv4(&self) -> bool
source
fn get_property_type(&self) -> SocketType
sourcefn connect_property_blocking_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_blocking_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_broadcast_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_broadcast_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_keepalive_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_keepalive_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_listen_backlog_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_listen_backlog_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_local_address_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_local_address_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_multicast_loopback_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_multicast_loopback_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_multicast_ttl_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_multicast_ttl_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_remote_address_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_remote_address_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_timeout_notify<F: Fn(&Self) + Send + 'static>(
fn connect_property_timeout_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_ttl_notify<F: Fn(&Self) + Send + 'static>(