pub trait SocketExt: 'static {
Show 52 methods fn accept<P: IsA<Cancellable>>(
        &self,
        cancellable: Option<&P>
    ) -> Result<Socket, Error>; fn bind<P: IsA<SocketAddress>>(
        &self,
        address: &P,
        allow_reuse: bool
    ) -> Result<(), Error>; fn check_connect_result(&self) -> Result<(), Error>; fn close(&self) -> Result<(), Error>; fn condition_check(&self, condition: IOCondition) -> IOCondition; fn condition_timed_wait<P: IsA<Cancellable>>(
        &self,
        condition: IOCondition,
        timeout: i64,
        cancellable: Option<&P>
    ) -> Result<(), Error>; fn condition_wait<P: IsA<Cancellable>>(
        &self,
        condition: IOCondition,
        cancellable: Option<&P>
    ) -> Result<(), Error>; fn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>(
        &self,
        address: &P,
        cancellable: Option<&Q>
    ) -> Result<(), Error>; fn connection_factory_create_connection(&self) -> Option<SocketConnection>; fn get_available_bytes(&self) -> isize; fn get_blocking(&self) -> bool; fn get_broadcast(&self) -> bool; fn get_credentials(&self) -> Result<Credentials, Error>; fn get_family(&self) -> SocketFamily; fn get_keepalive(&self) -> bool; fn get_listen_backlog(&self) -> i32; fn get_local_address(&self) -> Result<SocketAddress, Error>; fn get_multicast_loopback(&self) -> bool; fn get_multicast_ttl(&self) -> u32; fn get_option(&self, level: i32, optname: i32) -> Result<i32, Error>; fn get_protocol(&self) -> SocketProtocol; fn get_remote_address(&self) -> Result<SocketAddress, Error>; fn get_socket_type(&self) -> SocketType; fn get_timeout(&self) -> u32; fn get_ttl(&self) -> u32; fn is_closed(&self) -> bool; fn is_connected(&self) -> bool; fn join_multicast_group<P: IsA<InetAddress>>(
        &self,
        group: &P,
        source_specific: bool,
        iface: Option<&str>
    ) -> Result<(), Error>; fn leave_multicast_group<P: IsA<InetAddress>>(
        &self,
        group: &P,
        source_specific: bool,
        iface: Option<&str>
    ) -> Result<(), Error>; fn listen(&self) -> Result<(), Error>; fn set_blocking(&self, blocking: bool); fn set_broadcast(&self, broadcast: bool); fn set_keepalive(&self, keepalive: bool); fn set_listen_backlog(&self, backlog: i32); fn set_multicast_loopback(&self, loopback: bool); fn set_multicast_ttl(&self, ttl: u32); fn set_option(&self, level: i32, optname: i32, value: i32) -> Result<(), Error>; fn set_timeout(&self, timeout: u32); fn set_ttl(&self, ttl: u32); fn shutdown(
        &self,
        shutdown_read: bool,
        shutdown_write: bool
    ) -> Result<(), Error>; fn speaks_ipv4(&self) -> bool; fn get_property_type(&self) -> SocketType; fn connect_property_blocking_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_broadcast_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_keepalive_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_listen_backlog_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_local_address_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_multicast_loopback_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_multicast_ttl_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_remote_address_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_timeout_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_property_ttl_notify<F: Fn(&Self) + Send + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}

Required Methods

Implementors