pub trait TreeSelectionExt: 'static {
Show 20 methods fn count_selected_rows(&self) -> i32; fn get_mode(&self) -> SelectionMode; fn get_selected(&self) -> Option<(TreeModel, TreeIter)>; fn get_selected_rows(&self) -> (Vec<TreePath>, TreeModel); fn get_tree_view(&self) -> Option<TreeView>; fn iter_is_selected(&self, iter: &TreeIter) -> bool; fn path_is_selected(&self, path: &TreePath) -> bool; fn select_all(&self); fn select_iter(&self, iter: &TreeIter); fn select_path(&self, path: &TreePath); fn select_range(&self, start_path: &TreePath, end_path: &TreePath); fn selected_foreach<P: FnMut(&TreeModel, &TreePath, &TreeIter)>(
        &self,
        func: P
    ); fn set_mode(&self, type_: SelectionMode); fn set_select_function(
        &self,
        func: Option<Box<dyn Fn(&TreeSelection, &TreeModel, &TreePath, bool) -> bool + 'static>>
    ); fn unselect_all(&self); fn unselect_iter(&self, iter: &TreeIter); fn unselect_path(&self, path: &TreePath); fn unselect_range(&self, start_path: &TreePath, end_path: &TreePath); fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId; fn connect_property_mode_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}

Required Methods

Implementors