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typestypes — |
#define G3D_FLAG_IMG_GREYSCALE G3DImage; #define G3D_FLAG_MAT_TWOSIDE G3DMaterial; #define G3D_FLAG_FAC_NORMALS #define G3D_FLAG_FAC_TEXMAP G3DFace; G3DObject; gboolean (*G3DSetBgColorFunc) (gfloat r, gfloat g, gfloat b, gfloat a, gpointer user_data); gboolean (*G3DUpdateInterfaceFunc) (gpointer user_data); gboolean (*G3DUpdateProgressBarFunc) (gfloat percentage, gboolean show, gpointer user_data); G3DContext; G3DModel;
typedef struct {
gchar *name;
guint32 width;
guint32 height;
guint8 depth;
guint32 flags;
guint8 *pixeldata;
guint32 tex_id;
gfloat tex_scale_u;
gfloat tex_scale_v;
} G3DImage;
typedef struct {
gchar *name;
gfloat r, g, b, a;
gfloat shininess;
gfloat specular[4];
guint32 flags;
G3DImage *tex_image;
} G3DMaterial;
typedef struct {
guint32 vertex_count;
guint32 *vertex_indices;
G3DMaterial *material;
guint32 flags;
gfloat *normals;
G3DImage *tex_image;
guint32 tex_vertex_count;
gfloat *tex_vertex_data;
} G3DFace;
typedef struct {
gchar *name;
GSList *materials;
GSList *faces;
GSList *objects;
/* vertices */
guint32 vertex_count;
gfloat *vertex_data;
/* texture stuff: temporary storage, should be in G3DFace items */
guint32 tex_vertex_count;
gfloat *tex_vertex_data;
G3DImage *tex_image;
/* some fields to speed up rendering, should not be used by plugins */
/* FIXME: remove from API (replace with user_data pointer?) */
gfloat *_normals;
G3DMaterial **_materials;
guint32 _num_faces;
guint32 *_indices;
guint32 *_flags;
guint32 *_tex_images;
gfloat *_tex_coords;
} G3DObject;
gboolean (*G3DSetBgColorFunc) (gfloat r,
gfloat g,
gfloat b,
gfloat a,
gpointer user_data);
r : |
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g : |
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b : |
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a : |
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user_data : |
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gboolean (*G3DUpdateInterfaceFunc) (gpointer user_data);
user_data : |
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gboolean (*G3DUpdateProgressBarFunc) (gfloat percentage,
gboolean show,
gpointer user_data);
percentage : |
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show : |
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user_data : |
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typedef struct {
GSList *plugins;
GHashTable *exts_import;
GHashTable *exts_image;
G3DSetBgColorFunc set_bgcolor_func;
gpointer set_bgcolor_data;
G3DUpdateInterfaceFunc update_interface_func;
gpointer update_interface_data;
G3DUpdateProgressBarFunc update_progress_bar_func;
gpointer update_progress_bar_data;
} G3DContext;
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