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00020 #ifndef HEADER_CONSTRUO_GUI_CHILDMANAGER_HXX
00021 #define HEADER_CONSTRUO_GUI_CHILDMANAGER_HXX
00022 
00023 #include <vector>
00024 #include <string>
00025 #include "zoom_graphic_context.hxx"
00026 #include "gui_component.hxx"
00027 
00029 class GUIChildManager : public GUIComponent
00030 {
00031 private:
00032   ZoomGraphicContext gc;
00033   typedef std::vector<GUIComponent*> ComponentLst;
00034   ComponentLst components;
00035 
00036   GUIComponent* current_component;
00037   GUIComponent* find_component_at (int, int);
00038 public:
00039   GUIChildManager (int x, int y, int width, int height);
00040   ~GUIChildManager ();
00041 
00042   void add (GUIComponent*);
00043   void remove (GUIComponent*);
00044   void replace(GUIComponent* old_comp, GUIComponent* new_comp);
00045 
00046   void draw (GraphicContext* gc);
00047   virtual void draw_overlay (GraphicContext* gc) {}
00048 
00049   void on_primary_button_press (int x, int y);
00050   void on_primary_button_release (int x, int y);
00051 
00052   void on_secondary_button_click (int x, int y);
00053   void on_secondary_button_press (int x, int y);
00054   void on_secondary_button_release (int x, int y);
00055   
00056   void on_delete_press (int x, int y);
00057   void on_fix_press (int x, int y);
00058 
00059   virtual void on_mouse_enter ();
00060   virtual void on_mouse_leave ();
00061 
00062   void wheel_up (int x, int y);
00063   void wheel_down (int x, int y);
00064 
00065   void scroll_left ();
00066   void scroll_right ();
00067   void scroll_up ();
00068   void scroll_down ();
00069 
00070   void on_mouse_move (int x, int y, int of_x, int of_y);
00071 };
00072 
00073 #endif
00074 
00075