#include <Unidraw/catalog.h> #include <Unidraw/unidraw.h> #include <Unidraw/creator.h> #include <InterViews/canvas.h> #include <InterViews/painter.h> #include <InterViews/sensor.h> #include <InterViews/world.h> #include <InterViews/perspective.h> #include "Clock.h" #include <IV-2_6/_enter.h> static PropertyData properties[] = { #include "clock-props" { nil } }; static OptionDesc options[] = { { nil } }; int main (int argc, char** argv) { Creator creator; Unidraw* unidraw = new Unidraw( new Catalog("/****/", &creator), argc, argv, options, properties ); World* w = unidraw->GetWorld(); Clock* clock = new Clock("clock"); w->InsertApplication(clock); clock->Run(); delete unidraw; return 0; }